- Get link
- Other Apps
Some time ago I was asked to present my project through a making of, to be published later on BlenderItalia, an Italian magazine ...
I realized "Tony", the original idea was to get a fun character with a final yield cartoon.
The entire project was created in blender ... subsequently polypaint and rendered in ZBrush :)
Enjoy! :)
° Finish Layout
° Polygonal Mesh Base
° Sculpt
° Alpha brush used and the work process in the various levels of subdivision
° Study of 'Enviroment
° Rig and position model
° Setup Light Render Cycle blender
° Ambient Occlusion Render
Composite Layer (Gimp)
- Get link
- Other Apps